As part of Steam Next Fest, I'm releasing a new demo for Rootin' Tootin' Lootin' & Shootin'. I've decided to release it early, since it's ready.
Enjoy!
Additions
- Added Items - Bubble, Rapier, Net, Banana Peel
- Added Ambient Occlusion
- Added Dynamic Lighting
- Added Tooltips
Removals
- Removed Combo
Major Changes
- All items share a cooldown
- Coins now disappear after 4 turns
- Changed Tick Boxes into On/Off Switches
- Melee attacks can hit multiple enemies
- Flames now take up a tile each
- The Whip is now a melee weapon
- The Lasso more quickly and reliably pulls enemies towards you
- Cheese now collects all money on the floor
- Coffee now instantly ends your cooldown
- Reworked Trickshot Gun - Bullet damage now increases for each bounce
- Reworked Gatling Gun - You can ignore its cooldown by firing on consecutive turns
- Buffs now work with thrown items
- Enemies no longer walk into pits
Minor Changes
- Shops are guaranteed to have at least one gun
- Enemies can no longer pick up items off the ground
- Fixed crash when a controller is disconnected
- When you hover over a button, instead of showing an arrow pointing to it, the button gets taller
- The Splash Screen and Logo are higher resolution
- Multiple wall textures in the same level are now supported
- Enemies now show where they will attack before they attack
- Bullets use one rotated sprite instead of 8 directional sprites
- Stones drop for every 6 walls destroyed instead of at random