Get it on https://store.steampowered.com/app/2372450
Rootin' Tootin' Lootin' & Shootin' is a unique fusion of traditional turn-based roguelikes and twin-stick shooters.
As a lone wanderer in the desert you seek to uncover the lost city of gold. On your treacherous journey you must pit your wits against cunning enemies to venture deeper into the caves.
The game features staples of the roguelike genre - permadeath, procedural generation and turn-based combat. However, it also has aspects of shoot 'em ups - deadly bullet patterns and dodging.
Here's the changelog
Additions
- Level Editor
- Replays
- Attack Animations
- Achievements
- 9 New Enemies
- Cacto
- Zombkitty
- Fox
- Frog
- Bubble Frog
- Fire Frog
- Squiwhirl
- Bald Eagle
- Swamp Hag
- 3 New Items
- Sawn-Off Shotgun
- Uzi
- Flail
- Tooltips for enemies
- Tooltips for inventory items
- Tooltips display item cooldown and quantity
Removals
- Raccoon
Major Changes
- Coins now have a decreasing multiplier instead of disappearing
- Reworked Bubble item
- Reworked Stealing
- Bullets start 0.5 tiles ahead
- Changed bullet invincibility logic
- Fire is now circular rather than tile based
Minor Changes
- Implemented depth buffer
- Improved kicking
- Directional cursor
- Flint faces in the direction you aim
- Your selected item is shown being held by Flint
- Improved held inputs
- Camera now moves smoothly
- Throwing an item throws the whole stack, rather than just one
- Modular entity files are now supported
- Improved controller support for menus
- UI Elements shake for additional feedback
Known Issues
- There may be occasional lag spikes